Gabino Luis Lazo

Madrid, Spain


    • isolutions AG

    • March 2022 – present
    • Remote
    • Senior Associate Software Developer

    • Responsible for the design, development, and integration of a new authentication system for a client that provides a SaaS product to hundreds of organizations.
    • Designed the core application so that future applications could be built on top of it. Prepared the system to be resilient and scalable using distributed caches.
    • Took responsibility for the DevOps part of the system: implementing Terraform scripts for resource provisioning and Github actions for CI/CD pipelines, as well as defining the various environments for deployment.
    • ASP.NET, C#, Terraform, Github Actions, Azure
    • January 2021 – March 2022
    • Barcelona, Spain
    • Associate Software Developer
    • In charge of developing features for a brand new application for the Swiss Government used by millions of users.
    • Improved developer velocity by creating scripts to automate test environments and templating new features, saving over 1000 man-hours in total.
    • Took responsibility for the design and development of dozens of the application's core background jobs, which are critical for proper communication with third-party systems.
    • Proactively participated in architecture discussions with the lead architect to improve ambiguous parts of the application.
    • ASP.NET, C#, React, SQL, Azure
    • PwC

    • September 2020 – December 2020
    • Madrid, Spain
    • Associate Software Developer

    • Responsible for the maintenance of a Windows native application used by leading insurance companies in Spain.
    • Doubled the performance of the application by introducing caching techniques, saving a significant amount of waiting time for the insurance actuaries using the tool.
    • .NET, C#, SQL
    • ESALAB

    • July 2019 – June 2020
    • Salamanca, Spain
    • Intern


  • Languages: C#, Python, Javascript, Typescript, SQL
  • Frameworks: .NET, ASP.NET, Vuejs, React, Django
  • Tools: Git, Bash, Powershell, Terraform, CI/CD pipelines, Docker, Kubernetes
  • Cloud: Linux System Administration, Azure, Firebase


My final thesis was the implementation of an automated tournament infrastructure for StarCraft II AI agents to compete against each other. The project was awarded the maximum grade 10 / 10. Frontend, Tournament Manager, Game Dispatcher


Featured Work

  • El diario de León

  • November 2020
  • La tecnología que hace la vida más fácil a los mayores
  • Sustainability magazine

  • July 2020
  • Voice Assistant and Route Optimization System for Logistics Companies in Depopulated Rural Areas
Updated 2023-01-22. Latest at